
The interlibrary loan system provides access to books. Books that are not available at the local rural public library. Books requested using the library system’s web site arrive as they are available. Sometimes the combinations of titles display a curious serendipity. Slow Productivity. And History of Graphic Design Volume 1 1890 – 1959.
The principles featured in Slow Productivity appear to contrast with the other book. At least at first glance.
Graphic design projects and tasks were once defined by art and drafting skills. Tactile skills of cutting an oval with an X-Acto knife for a Rubylith overlay sheet. Or drafting skills of using a T-square ruler and triangle to layout the ad copy for an advertisement. Or the skill of painting a headline with gouache paints or pigment inks. Or the photographic skills of loading, shooting, processing, and printing 35mm film. Graphic design work prior to the 1990s required more physical activity. Often, a design shop featured multiple creative talents. A photographer. An illustrator. A copywriter. A director and assistant. A typographer and designer. A videographer and film and audio editors. That is a team of ten creatives. Now graphic design projects and tasks encompass project management and problem solving. And a single designer needs to do the work of ten creatives.
Can graphic designers do their projects and tasks without burnout? That is the question. And, maybe, that is where the interlibrary loan library books compliment each other. Can the past inform the present? And future? And, more uregently, can I read these books before they are due back to the library?

